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Joined 2 years ago
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Cake day: June 12th, 2023

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  • On my dads computer, back in the day, I set the sound for every action in Windows to a silly song i downloaded off kazaa (Windows xp days, i believe)

    So this was the sound that played for clicking the start menu, hovering over programs/apps, whatever it was and making that menu appear, and any sub menu for individual games or apps following that. Any kind of prompt like errors or “are you sures” etc, minimising/maximising a window. Everything!

    That’s what my virus would do. I just need the perfect sound to apply. Maybe that annoying tiktok song “Oh no! Oh no! Oh no no no no no!”


  • This translates to tv shows too to prove the point.

    Tv shows that only have a few seasons that are high quality start to finish are so much better than tv shows that go on and on and on and on.

    For example, the simpsons, whilst an excellent show, should have ended many seasons ago. It’s 30 odd seasons in, and it’s stale. It’s a little funnier recently, but i dont think it will ever be as big as it was.

    I would consider it a failed show now but a successful show back when it was popular.

    So it’s pretty much proof of the point that forever is not the definition of success.



  • Most definitely can be refuted. There are hundreds or maybe thousands of amazing games out there made by young and old people that appeal to both young and old people. The issue Anon is struggling with is non gamer capitalists running game companies and milking games for every last penny at the cost of quality.

    I know it’s a tired example, but look at the company and team responsible for BG3. A game that is widely considered one of the greatest games to be realsed in at least the last 10 years, maybe even longer. This game was made by a company owned and operated by old people and young people. The teams directing, designing, creating, and writing this game were made up of multiple generations of people, and what was made, unimpacted by corporate greed, was a masterpiece.

    Good games are products of passion and creative freedom, not money or age.