The Picard Maneuver@lemmy.world to Memes@sopuli.xyz · 1 year agoWhat a feeling that waslemmy.worldimagemessage-square7fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1imageWhat a feeling that waslemmy.worldThe Picard Maneuver@lemmy.world to Memes@sopuli.xyz · 1 year agomessage-square7fedilink
minus-squareZip2@feddit.uklinkfedilinkarrow-up1·1 year agoAh yes, I remember bugs with no way of getting them fixed.
minus-squaredan@upvote.aulinkfedilinkarrow-up0·1 year agoThere were fewer game breaking bugs though, since the developers knew they couldn’t be patched after release.
minus-squarePunnyName@lemmy.worldlinkfedilinkarrow-up1·1 year agoThe game itself was smaller in virtually every way. Even if it took you 80 hours to beat, the data was nothing in comparison to modern games.
Ah yes, I remember bugs with no way of getting them fixed.
There were fewer game breaking bugs though, since the developers knew they couldn’t be patched after release.
The game itself was smaller in virtually every way. Even if it took you 80 hours to beat, the data was nothing in comparison to modern games.