• chiliedogg@lemmy.world
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    1 year ago

    The DOS version of Teenage Mutant Ninja Turtles was missing a platform in the third zone, and literally couldn’t be beaten.

    Sometimes the ability to patch is good.

    • Shyfer@ttrpg.network
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      1 year ago

      Ya but there’s too much. Now we have games getting out half-finished because they know they can patch it later after the public pays full price too beta test it.

      • chiliedogg@lemmy.world
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        1 year ago

        It’s almost like there’s good and bad parts.

        But beforehand a bad game was bad forever. Now it can be fixed.

        Cyberpunk was a buggy mess at launch, but they did eventually fix it and make a solid game.

    • dan@upvote.au
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      1 year ago

      There were fewer game breaking bugs though, since the developers knew they couldn’t be patched after release.

      • PunnyName@lemmy.world
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        1 year ago

        The game itself was smaller in virtually every way. Even if it took you 80 hours to beat, the data was nothing in comparison to modern games.